Asset credits
The Road to Kufa uses the following artwork and surface textures:
- Characters, clothing, human animations, and horse by Quaternius, Quaternius.com, CC0 1.0. Modular Character Outfits – Fantasy, Universal Base Characters, Universal Animation Library, Ultimate Animated Animal Pack. Character outfits, proportions, palettes and animation retargeting adapted for this game. Crowd headcloths, turbans, robes, coats, sandals and boots are custom skinned additions; full-body shape morphs and a shorter-stride walk are adaptations.
- Camel adapted from Quaternius's Alpaca; hyena adapted from Quaternius's Wolf, Ultimate Animated Animal Pack, CC0 1.0. Geometry, proportions and coat colors modified; authored skeletal animation retained.
- Lion animation low poly by haykel shaba / shabahaykel, CC BY 4.0. Idle and walk extracted from the original sequence; scale, orientation and material roughness adjusted.
- elephant walk by 855451, CC BY 4.0. Baked vertex animation resampled, grounded and separated into walk and standing states; scale and material roughness adjusted.
- Sand 01 and Worn Rock Natural 01 photographic PBR textures by Poly Haven, Sand 01 and Worn Rock Natural 01, CC0. Original 1K diffuse, OpenGL normal and roughness maps; color tint and tiling applied in the game.
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